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AugKim
AugKim
Excited to be working on my own indie game arriving 2026
LA, United States

Summary

Working on upcoming indie hack n slash, Blood9

Skills

Concept Art3D ModelingGame DesignWorld BuildingStorytelling

Software proficiency

Blender
Blender
Photoshop
Photoshop
Unity
Unity
Premiere
Premiere
Audition
Audition

Productions

    • Book
      GOON DOCK STREET CRETINS
    • Year
      2016
    • Role
      Artist and Writer
    • Company
      AugKim

Experience

  • LEAD GAME DESIGNER at Blood9
    La, US
    January 2025 - Present

    Created character/enviroment conceptart then producing the 3D

    assets. Developed GDDs, gameplay systems, story, sfx, vfx and

    animation references for other employees.

  • CHARACTER CONCEPT ARTIST at Jamin Games
    January 2024 - January 2025

    Creating turnarounds for various NPCs and main characters.

    Pulling from inspiration boards and character descriptions given by

    the director to create a feel and style for a new indie game.

  • CONCEPT ARTIST: GAME DESIGN at Fallen Legacy Games
    January 2022 - January 2023

    Created new characters, environments, vehicles and

    creatures, matching the given art style. Generated new

    gameplay ideas, working with 3D artists and animators

    to ensure accurate implementation of designs ingame.

  • CONCEPT ARTIST: VISUAL/GRAPHIC DESIGN at S.A.D Gaming
    January 2023 - January 2024

    responsible for creating Visual Concepts, Animated Storyboards,

    Graphics and UI Mockups. Collaborated with cross functional

    teams in unreal/github to ensure visual consistency and quality

    throughout development stages.

  • CHARACTER DESIGNER AND ANIMATOR at Hyper X Gaming
    January 2019 - January 2020

    Conceptualized the Valkyrae character for

    commercials and advertisements. Animated with

    Octopie Studios using Harmony Toon Boom and

    Animate CC. Created the final KeyArt seen in retail

    stores like Best Buy.